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There should be a way of applying the inflow that the paving receives directly (i.e. the rain that falls onto it) to produce a more accurate simulation of the rainfall. This direct rainfall isn't a lateral or point inflow, and being forced to model as such produces unrealistic flooding at one end of the pavement, which can lead to conservative depths to overcome.
Also, in applying the inflow directly to the paving, it would also be useful not to have to duplicate the exact same size/shape of paving into an inflow each time.
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