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In complex drainage systems, open channels may culvert in the middle or branch in two directions; it is useful to be able to branch into multiple pipes when modelling open channels in LD2D.
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Thank you for raising this Yota and you are right, we currently cannot support open channel branching. However, we agree that this is important to address and therefore, I will progess this idea to "Under Consideration" where we will be assessing the effort and the techincal feasibility of enabling this.